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Tutorial: Access Your Stored Java Objects with the Iterator Design Pattern:

Motivation

Imagine that you're in charge of a sports application. You maintain the teams from one sport (such as baseball) in an ArrayList, and maintain teams from another sport (maybe football) in an ordinary Java array. With your access to both teams' data structures you to manage all data in the application. Listing 1, Listing 2, and Listing 3 show rudimentary code.

Listing 1 shows a base class, Sports, which handles the crux of sports-related activities (i.e., getters and setters) for team information such as team name, number of wins, losses, ties, and winning percentage (which is automatically calculated). The derived classes Baseball and Football, shown in Listing 2 and Listing 3, use super() for object creation. Notice the difference between the Baseball and Football classes. The Baseball class defines its own toString() method. Sports fans know that there are no ties in baseball. (Do you remember the classic 24-inning games of the past?) So the Baseball class' toString() method doesn't call getTie(). Also, the Baseball class's second constructor has no tie parameter. The constructor sneaks the value 0 for tie in a super() call.

In Listing 4, the BaseballTeams class collects Baseball objects into a group of some kind. In Listing 5, the FootballTeams class does the same for Football objects.

In the real world, you'd store team information in a database. But this simple example parses small comma-separated value (CSV) files—the files mlb2006.csv and nfl2006.csv named in Listing 4 and 5. Building the teams for each sport is relatively straightforward: You read the CSV files into a Java BufferedReader, parse the data using a StringTokenizer, and then store the data in two data structures (an ArrayList for baseball and a Java array for football).

Listing 6 shows a client application.

Author's Note: You might be wondering why we aren't using the final 2007 standings. After all, this is 2008! Unfortunately, Mike is still smarting from the Mets September 2007 collapse and it would pain him to see the Mets listed in second place.

Running the application produces the following output as shown in Figure 1.

### Major League Baseball 2006 ###

New York Yankees            97   65		0.599
Toronto Blue Jays           87   75		0.537
Boston Red Sox              86   76		0.531
Baltimore Orioles           70   92		0.432
Tampa Bay Devil Rays        61  101		0.377
Minnesota Twins             96   66		0.593
Detroit Tigers              95   67		0.586
Chicago White Sox           90   72		0.556
Cleveland Indians           78   84		0.481
Kansas City Royals          62  100		0.383
Oakland A's                 93   69		0.574
Los Angeles Angels          89   73		0.549
Texas Rangers               80   82		0.494
Seattle Mariners            78   84		0.481
New York Mets               97   65		0.599
Philadelphia Phillies       85   77		0.525
Atlanta Braves              79   83		0.488
Florida Marlins             78   84		0.481
Washington Nationals        71   91		0.438
St. Louis Cardinals         83   78		0.516
Houston Astros              82   80		0.506
Cincinnati Reds             80   82		0.494
Milwaukee Brewers           75   87		0.463
Pittsburgh Pirates          67   95		0.414
Chicago Cubs                66   96		0.407
San Diego Padres            88   74		0.543
Los Angeles Dodgers         88   74		0.543
San Francisco Giants        76   85		0.472
Arizona Diamondbacks        76   86		0.469
Colorado Rockies            76   86		0.469

### National Football League 2006 ###

New England Patriots        12    4    0	0.750
New York Jets               10    6    0	0.625
Buffalo Bills                7    9    0	0.438
Miami Dolphins               6   10    0	0.375
Baltimore Ravens            13    3    0	0.812
Cincinnati Bengals           8    8    0	0.500
Pittsburgh Steelers          8    8    0	0.500
Cleveland Browns             4   12    0	0.250
Indianapolis Colts          12    4    0	0.750
Tennessee Titans             8    8    0	0.500
Jacksonville Jaguars         8    8    0	0.500
Houston Texans               6   10    0	0.375
San Diego Chargers          14    2    0	0.875
Kansas City Chiefs           9    7    0	0.562
Denver Broncos               9    7    0	0.562
Oakland Raiders              2   14    0	0.125
Philadelphia Eagles         10    6    0	0.625
Dallas Cowboys               9    7    0	0.562
New York Giants              8    8    0	0.500
Washington Redskins          5   11    0	0.312
Chicago Bears               13    3    0	0.812
Green Bay Packers            8    8    0	0.500
Minnesota Vikings            6   10    0	0.375
Detroit Lions                3   13    0	0.188
New Orleans Saints          10    6    0	0.625
Carolina Panthers            8    8    0	0.500
Atlanta Falcons              7    9    0	0.438
Tampa Bay Buccaneers         4   12    0	0.250
Seattle Seahawks             9    7    0	0.562
St. Louis Rams               8    8    0	0.500
San Francisco 49ers          7    9    0	0.438
Arizona Cardinals            5   11    0	0.312
Figure 1: The output of the Sports application

Adding an additional sport (basketball, hockey, pie-eating, or whatever) isn't difficult. But Listing 1 through 6 have a very serious deficiency. The client code knows way too much about the implementation (the underlying data structures) of the Sports application. In particular, the client code (Listing 6) uses an ArrayList for baseball:

List<Sports> baseballList = baseball.getTeamList();
And for football, the client code uses a Java array:
Sports[] footballList = football.getTeamList();
The difference between an ArrayList and an array forces the client code's for-loops to differ slightly:
for(int i = 0;i < baseballList.size();++i) { ...

for(int i = 0;i < footballList.length;++i) { ...
These code differences are clumsy and wasteful. As you may expect, the Iterator design pattern comes to the rescue.

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