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Java Foundation Classes in a Nutshell
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| Edition |
first
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| Publish Date |
September 1999
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| Author |
David Flanagan
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| ISBN |
1-56592-488-6
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| Publisher |
O'Reilly
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| Format |
paperback, 731 pages
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| Accompanying CD |
no
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| Price |
$23.95 at fatbrain.com
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| Rating |
9/10
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| Review |
Like many of the books reviewed in this section, this book shouldn't be the only Java book on your shelf.
It is not a tutorial, and is not intended to be an introduction to those new to programming.
As the name suggests, it is a reference book for people who are familar with Java, but not so much with JFC.
And at that it succeeds, some of the definitions are not as 'in-depth' as they are claimed to be, but that's what a quick reference is supposed to be, after all.
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| Synopsis |
From the author of "Java in a Nutshell", this title includes compact reference material on all the GUI and graphics related classes in the numerous "java.awt" packages. The book gives an in-depth overview of the important pieces of the Java Foundation Classes (JFC), such as the Swing components and Java 2D.
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| From the back cover: |
Java Foundation Classes in a Nutshell is an indispensable quick reference for Java programmers who are writing applications that use graphics or graphical user interfaces.
The author of the bestselling Java in a Nutshell has written fast-paced introductions to the Java APIs that comprise the Java Foundation Classes (JFC), such as the Swing GUI components and Java 2D, so that you can start using these exciting new technologies right away.
This book also includes our classic-style, quick-reference material for all of the classes in the javax.swing and java.awt packages and their numerous subpackages.
This reference material covers all of the new JFC classes in Java 2, as well as the existing Java 1.1 AWT classes.
Once you've learned about the JFC, you'll keep this book next to your keyboard for handy reference while you program.
Java Foundation Classes in a Nutshell contains the following:
- An overview of the architecture of graphical user interfaces built with both the new Swing API and the older AWT
- An introduction to the important components and application services provided by the Swing API
- An comprehensive explanation of the features of the new Java 2D graphics API
- A complete quick reference for the graphics- and GUI-related classes in Java 2
This book is part of the two-volume set of quick references that every Java programmer needs.
It is an essential companion to Java in a Nutshell, 3rd Edition, which covers the key nongraphical APIs in Java 2.
A third volume, Java Enterprise in a Nutshell, focuses on the Java Enterprise APIs and is of interest to programmers working on server-side or enterprise Java applications.
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