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JavaBoutique : Articles :

Contents
Introduction
Introduction to the SMTP Protocol
Creating the Client
Creating a Driver Program and Testing the Client
Converting to Java Version 1.1 or 1.2
Conclusions

An Email Component

Introduction

Adding email capabilities can extend the usefulness of many applets and application.  Email provides a convenient mechanism for transporting information, and integrating this functionality with your software increases the ease of use for your end users.

The challenge is to create a class that is flexible and easy to use, yet that handles email properly and returns immediately so that the user can get back to work.

This article describes a class that extends the Java Thread class (so that it returns immediately) and which encapsulates Simple Mail Transfer Protocol (SMTP).  The class that instantiates it can determine its state using public variables in the email component (emc) class.  The class as described uses Java 1.0 event handling, so that it can be used with Applets with most browsers (most browsers still have problems with the Java 1.1 event model).  At the end of the article, migrating to Java 1.1 and 1.2, which involves only a few changes, is described.

During the course of the article, several source files are mentioned.  The source files (emc.java, emctest.java, and emc.html) can be downloaded together in emc.zip.

Beginning sockets programming

There are three basic approaches to writing clients:  Using RMI, using the openStream() method of the URL class to get a stream, and creating a socket to interact directory with a server.  The last approach, which will be examined in this article, is the least abstract and permits the programmer to have the most control over the interaction with the server.

Creating a socket is easy:
Socket s=new Socket(strHost, 25);

In this case, the connection is made to strHost on port 25 (which is the port for SMTP).  This assumes that you initialized strHost to the host you want to connect to (e.g. www.yourhostname.com).  The port number must match the port number that the server is listening to, for example, 80 for HTTP, 25 for SMTP, 21 for FTP, 23 for Telnet (there are many more that are common, generally called "well known ports").  Socket creation needs to occur in a try/catch block.

Important:  If you are writing an applet, you can only connect back to the server the applet was downloaded from (unless it is a signed applet, but that is another topic).  In order to make this easy, you can pass the Applet in to the client class, then create a socket as follows (this assumes the Applet was passed in as the variable parent).
Socket s=new Socket(parent.getCodeBase().getHost(), 25);

After creating a socket, the next step is to get streams from the socket, which is how you will actually communicate with the server.
For example:

try{out =  new PrintStream(MailSocket.getOutputStream());}
catch (Exception e) { otherError(); return;}
try{in=new DataInputStream(MailSocket.getInputStream());}
catch (Exception e) { otherError(); return;}

With the streams, you can converse with the server, using out.println() to send something to the server and in.readLine() to read the server's response.  What will be read from and written to the server depends on the protocol.  In this case we will use SMTP as described in RFC 821 (RFCs, Request For Comments, are how Internet standards for clients and server are generally promulgated, more later on this topic).


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